Bad tables look fine until your balance fades. I’ve been there. The fix is simple: read the lines that matter, grade in a few seconds, and match a clean strategy to that exact game. I’ll show you my exact steps and the tiny math I use.
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Step 1 — Know the Variant First
Pick the game before you judge the numbers. Jacks or Better is the baseline. No wilds.
Bonus Poker and Double Double Bonus push value into four-of-a-kind. Swings go up. Then we have Deuces Wild that uses 2s as wilds. Holds change a lot. As for Joker Poker, it adds a joker and “kings or better” as the floor.
Step 2 — Read a Paytable
Open the info panel. Find the line list. I scan these things.
- Jacks or Better: Full House / Flush lines and Two Pair. The classic strong table is “9/6” (Full House 9, Flush 6). If Two Pair pays 2, I smile. If it pays 1, I move on.
- Bonus / DDB: Look at four-of-a-kind pays. Aces, 2–4s, and 5–K often have different values. The game is built around those hits. Two Pair is often 1 here.
- Deuces Wild: I check Natural Royal, Four Deuces, Wild Royal, Five of a Kind, Straight Flush, and Four of a Kind. Those five lines tell me the whole story.
- Joker Poker: Floor hand (kings or better vs aces or better), and the four-of-a-kind pays.
Step 3 — Quick Grade: Full-Pay vs Short-Pay
“Full-pay” means the well-known best version for that family. For JoB, “9/6 with Two Pair = 2” is the classic. If I see “8/5,” I tag it as short-pay and expect a lower return.
In DDB, I want healthy four-kind pays for Aces and 2–4s. If they look stingy and Two Pair is 1, I pass unless I’m chasing swings on purpose.
In Deuces, I want fair values on Wild Royal, Five of a Kind, and Straight Flush. If those are cut, the game feels dry.
I don’t chase exact RTP decimals on the fly. I only need to know “strong” vs “watered down.”
Step 4 — Tie the Table to the Strategy
Your holds must match the table you play. A small number change can flip a decision:
- JoB example: A high pair beats a four-flush draw. A low pair loses to a four-flush draw. That rule can flip if the table is gutted.
- Bonus/DDB example: Three Aces with kicker pressure you to chase the quad. On weak four-kind pays, I tighten up and keep made hands more often.
- Deuces example: Don’t keep kickers with deuces. Build the best draw around the wilds.
“Penalty cards” sound scary. I mostly ignore them unless a choice is razor close.
Step 5 — Micro-Math I Actually Use
I keep math tiny and fast. Idea: Expected value = pay × chance. Compare holds. Then, pick the higher sum.
Quick JoB check: Say you have a high pair. If you keep it, you lock at least “pair payout” often and sometimes improve to two pair, trips, full house, quads.
If you dump it for a four-flush, you hit a flush about 9/47 ≈ 19% on the draw, plus tiny chances for straight flush or royal. Misses are common.

At most tables, the high pair wins this race. With a low pair, the four-flush can edge it. I don’t do full trees at the machine. I learn the rule at home once, then play it like muscle memory.
When the spot is weird, I trust a chart for that exact game.
Step 6 — Volatility Check
The numbers also decide your ride:
- Bonus/DDB: Big highs, quiet lows. Most value lives in rare four-kinds. Fun when they land, slow when they don’t.
- JoB: Smoother flow. Two Pair matters a lot, so you “tick” along.
- Deuces: Many draw paths. You can feel streaky, but you’re never out of outs.
I pick the family that fits my mood for the night. If I want calm, I don’t sit on a quad-chaser.
Step 7 — Multi-Hand and Progressives: What Changes
Multi-hand multiplies variance. Great if your base table is solid. Brutal if it’s short-pay. I won’t fan out to 10 lines on a weak base.
Progressives are different. When the Royal jumps, some borderline holds shift toward chasing it. I only bother when the meter is high. Otherwise, I act like it’s a normal game.
Step 8 — How I Scout Good Tables Online
Here’s my simple flow now (and you’re welcome to steal it):
- Open the demo. To drill paytable reading on slots, try elk slot demo and top games and practice scanning feature lines, trigger rules, and volatility notes before you spin.
- Screenshot or jot the five key lines for that variant.
- Tag it: full-pay, playable, or short-pay.
- Open the help/RTP page. Confirm the variant rules match the lines.
- If the platform lets the operator pick RTP, I check a second site for the same title. Some versions are weaker.
- I save a tiny card of “best lines” so I don’t think twice next time.
Play the Table, Not the Name
Most games wear the same face. The lines underneath decide your night. Learn the ones you need for each family, grade in ten seconds, and run a chart that fits. That’s the whole trick.
